They made an option to make guns and ammo. I will just say the the only effective plasmids distract and hurt. I could go off listing all the worthless plasmids and how they are ineffective in combat, but I wont. Sadly, I soon realized only one or two plasmids are actually worth using in a fight, which made the combat very bland. Plasmids seemed like a redeeming value, and at first I was excited to see what new plasmid I would get. But its the same lame 3 enemies (brainless monster, brainless monster with plasmids, robot) the entire time. Combat is a lot like doom 3, enemies bust out when a new weapon is received, or objective, etc. The choice between killing and not killing children seemed a silly and a lame attempt at a good/evil alignment tracker, but thats just my opinion. I can't really review it because I couldn't bare to finish the game. The ingame cutscenes were spot on and the action led me to believe I was going to play a game to be remembered. The choice between killing and not killing children seemed a silly and a lame I was quite impressed the first hour of gameplay (most of the demo). I was quite impressed the first hour of gameplay (most of the demo).
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